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I think it is an interesting parallel. Just like a disabled boat under the influence of currents, lost people can 'drift' also. Someone who has been lost for a while and who is exhausted is probably pretty much at the mercy of the terrain. They'll probably take the path of least resistance. I think the problem is being able to decide when a person will drift and when they will do things that can't be predicted with a topo map. It might be easier with boats - they probably assume the boat is damaged/drifting if they can't reach it on the radio. I used
Wikipedia's article on particle filters in an attempt to better understand this. –Spencer Clark
Wilderness search software
Incident Commander Pro. Notice how it only uses dispersion patterns, but doesn't currently use dispersion angles and distances. It also doesn't seem to use decision points.
Trail-based probability of area
Terrain-based Approach to POA Estimation. This is by the same author as the Incident Commander Pro software. I'm confused that the software doesn't seem to include trail-based dispersion information. Someone needs to play with this software.
I found this site that seems to be interesting. It has some available code I think we can work with -
http://sarbayes.org/
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